[Overview][Types][Classes][Procedures and functions][Variables] Reference for unit 'LuaObject' (#pLua)

new_LuaObject

Declaration

Source position: LuaObject.pas line 62

function new_LuaObject(

  L: Plua_State;

  aClassName: AnsiString;

  NewCallback: TLuaObjectNewCallback

):Integer;

Arguments

L

  

PLua_State to work with.